Archive for May, 2008

Choose 3 blogs. Ongoing: Crossover those blogs

Posted in Vs. System on May 30, 2008 by kaleeshwarrior

If you have, you may have noticed a little something unusual about posts over three of your favourites for the last couple of weeks. Here’s the deal: We’ve been up to something.

Your mission, should you choose to accept it:

  1. Identify the three blogs involved. This bit shouldn’t be hard.
  2. Analyse the linked posts on the three blogs.
  3. Solve the puzzle.

To help you out:

The first portion will lead you there, if you can interpret the key 3.19.3 3 6

The second portion will provide the path, if you can decipher the clues 1 18.5.4

The third portion will tell you how to submit your response 13.5.24 16

Only submissions using the correct method will be accepted.

Now, the question remains: Why bother? Why should you make the effort of digging through a bunch of posts on three different blogs? Howzabout for a mixed bag of a dozen booster packs?

On behalf of the three of us, I trust that whets your whistle.


Titans of DOOM!

Posted in Vs. System on May 29, 2008 by kaleeshwarrior

No, this post has nothing to do with Roy Harper so set aside those worries.

One of the first jank decks I ever built (other than Atlas abuse) was a Bart Allen <> The Flash, Titans Tomorrow West abuse deck. The idea was to make it to turn 6, play Cable (or a 6-drop Darkseid Elite character), turn 7 you play Bart and then Bodyslide (or Curse of Darkness) him out of the way, turn 8 you sub in another copy of Bart and then recruit Raven <> Dark Raven. The combination of Raven’s “no team attackers stun” power and Bart Allen’s “ready when you stun opposing characters while team attacking” power lets you clear the board and then swing into the opponent’s face with all three Titans for the win.

However, the deck was an amalgam. It had to have a ton of focus on the turn-8 combo and the teams involved (Darkseid, Titans, X-Men for Cable) didn’t have much in the way of stall elements. This made the deck sad.

A Clash of Worlds arrives. The Bart Allen combo becomes incredibly deadly because it can now team-up with a plot twist searcher/controller named Doom.

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Sorry again…

Posted in Vs. System on May 28, 2008 by kaleeshwarrior

No one call the cops, I wasn’t missing that long!

Like two days ago, my apologies for lack of posting, I was busy the entire day being the Guitar Hero Ovoid Mentor to a friend’s Guitar Hero Dr. Doom.

What is that, Thing?

Posted in Vs. System on May 27, 2008 by kaleeshwarrior

Play on words! Nobody get jealous just because I am king of wordplay…

Lots has been said about the Legend format and the various characters getting Legend treatment. Marvel Legends is generally considered to have done Legends properly by giving each character lots of support. The only real problem I personally have is why some characters like Juggernaut and Cable are legends for their teams. Sure, they’re good characters but I don’t personally think they should have been done in the first set.

DC Legends was lacking in support for legends and I feel the design team stretched the legend love way to thin. I mean, Roy Harper got more character cards than Wonder Woman or The Joker. Roy “Speedy” Harper!

Anyways, the Legend treatment has brought some excellent decks to the table and a lot of fun deckbuilding. From Punisher to Flash to Human Torch to Jean Grey to Ghost Rider, there are a ton of options on the table. However, there is one Modern Age Legend I have never seen a deck for and that is a revoltin’ development.

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Posted in Vs. System on May 26, 2008 by kaleeshwarrior

My apologies for the lack of a post today. I was kidnapped by Harry Osbourne and forced to try and defeat Guitar Hero III’s Through The Fire And The Flames on Expert mode. I failed miserably. Harry then kicked me out of his house but only after forcing me to dress in woman’s clothing. So embarrassing…

Anyways, tomorrow will be a new post. For now, how about some Talking Frankenstein Cyborg Nazi Monkeys?

Vines wrap their way about your FEET…

Posted in Ramblings, Vs. System on May 25, 2008 by kaleeshwarrior

hort post today since I just got back from a weekend long trip (during which a pre-scheduled Hellfire Club post was made).

Feraks. These plant-based gals have become quite the thought experiment for myself ever since I got 14 copies in my DC Origins packs and built a very shoddy deck around them.

Since then, I’ve been wanting to take a load off my feet, sit down on MWS, and build a deck around them that actually works. The card is Golden Age for Pete’s sake! There has to be some way to break them with all the available options. Off the top of my head, I’m seeing Feraks -> Mr. Fantastic/Invisible Woman -> We Had A Team-Up -> Cosmic Radiation/A Child Named Valeria. You’d never run out of Feraks in the hand with a deck like this. My only thought is how one would actually win with such a deck… Xavier’s Dream since you should never have stunned guys inplay and Feraks have low enough attack to not stunback? Ponder on this, I must.

On another note, I owe Number6 a mentioning due to him taking up my challenge at the end of this post. He came up with quite the decent combo to go with Natasha Romanoff:

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The Great Vs. Resolution #19: Hellfire Club

Posted in Vs. Resolution, Vs. System on May 24, 2008 by kaleeshwarrior

I was actually sorta WORRIED that I wouldn’t get this round of the Resolution done by the end of this week, therefore forcing me to pull double duty next week. However, it appears that I got enough time to write this up while looking back and forth between various DCR cards for my next deck so hurray for me!

Anyways, Hellfire Club. It’s basically a bunch of rich weirdos who like to try and influence the world while having the men dress up like its Victorian times and the women… well, I’ll just say they’d probably be thrown out of the old Victorian stereotypical “polite, modest society”.

The Hellfire Club are also the second take on one of my favorite themes: Loner. Even back when I was playing around on Marvel TCG for the DS, I was loving the X-Statix just because they’re so completely different. In fact, I’m pretty sure my X-Statix build has beaten the game’s Curve Sentinel build quite a few times but the AI is quite stupid so I wouldn’t use that as an example.

Back on the “loner” topic, rather than going with just one character, good ol’ Hellfire Club just wants to have one VISIBLE character. It could care less how many hidden guys you have. Heck, it WANTS you to have hidden guys. So, with that said, my Hellfire build.

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